Sega Visual Memory System (VMS) – a sort of memory cards, fabricated for the Dreamcast support. The name of this gadget vary in various districts, for instance in Europe it was called Visual Memory, North America – Visual Memory Unit (VMU), Japan – Visual Memory System.
Visual Memory framework module for Dreamcast could be utilized something beyond a replaceable RAM memory card, it had its own inherent LCD show and control fastens and has additionally been planned with the capacity to be associated with the reassuring and to other VMSs. Likewise, clients could stack a few smaller than usual games on it, use it as a schedule or a clock – “it is the most flexible outside gadget at any point made for the framework” – the designers expressed.
Sega Visual Memory System must be embedded into 1 of 2 spaces on the Dreamcast regulator. 2 VMS can be embedded all the while in a solitary regulator. At the point when VMS utilized independently from the Dreamcast, VMS goes about as a record administrator and a pocket game reassure. VMS (VMU) might be associated with the other VMS for the multiplayer game or record move.
On first use, the player can choose one picture from the gathering of pictures and use it as a foundation. This picture is utilized while in the reassure menu. It is typically supplanted by the logo during the game. A few games show activities and others bring new foundation pictures. Sega Visual Memory System chips away at 2 Lithium batteries CR-2032. Without a force supply, VMS works as a memory card and a helper show, however, the client can’t play small scale games.
Cool roms games for Sega Visual Memory System emulators are available for free download on this page.